|
HP | 100 |
Strength | 7 |
Speed | 1 |
Agility | 2 |
Endurance | 12 |
Combo | 4 |
Basic Attack Priority | 3 |
Defense Bonus | 2 |
Name | Hyper Armor |
Description | Gold War Machine cannot block, but may counter at any point during an opponent's combo. |
Name | Shoulder Cannon [VC] | Shoulder Blast | Smart Bomb |
Cost | Jack | Queen | King |
Type | B(R) | D | A(R) |
Damage | 8 | 10 | 8 |
Priority | 3 | 4 | 3 |
Combo | 1 | N/A | 1 |
Name | Proton Cannon[TS] | War Destroyer |
Cost | 3 Aces | 2 Aces |
Type | D(R) | B(RH) |
Damage | 35 | 20 |
Priority | 4 | 4 |
Combo | N/A | 2 |
Name | Repulsor Throw |
Cost | 2 Cards Above Strength of Equal Value |
Type | A(U) |
Damage | 8 |
Priority | 4 |
Combo | 1 |
Gold War Machine is a very tricky character to use and fight against. He can't block, so he is left open to anything the opponent can throw at him, but he's got good priority and the unique ability to counter an opponent at any point during their combo. So if an opponent starts off a combo with a high priority move, then continues into a lower priority move, Gold War Machine can interupt and counter with a combo of his own. His combo stat isn't too great and his moves don't do a whole lot of damage, but master your tactics and Gold War Machine will be a very difficult character for the opponent to bring down. |