|
HP | 90 |
Strength | 6 |
Speed | 2 |
Agility | 4 |
Endurance | 9 |
Combo | 4 |
Basic Attack Priority | 2 |
Defense Bonus | 2 |
Name | Evil Intent |
Description | Discard an Ace to gain +2 to all stats until the end of your turn. This ability may only be used once per turn. |
Name | Gou-Hadoken | Zankuu-Hadoken | Gou-Shoryuken | Hurricane Kick[VC] | Ashura Warp |
Cost | Jack | 2 Jacks | 2 Queens(+ Queen) | King(+3 Kings) | King |
Type | B(R) | E(R) | B | C | Avoid one special move attack. This move ends the combat phase. |
Damage | 10 | 10 | 10(+5) | 6(+4) | N/A |
Priority | 3 | 4 | 5 | 4 | N/A |
Combo | 1 | 4 | 3 | 2 | N/A |
Name | Messatsu Gou Hadou[TS] | Messatsu Gou Shoryuu | Messatsu Gou Rasen | Tenma Gou Zankuu | Shun Goku Satsu |
Cost | 2 Aces | 2 Aces(+2 Aces) | 2 Aces | 2 Aces | 4 Aces |
Type | D(R) | B | E | B(R) | D(U) |
Damage | 25 | 18(+8) | 24 | 18 | 50 |
Priority | 4 | 4 | 4 | 4 | 1 |
Combo | N/A | 3 | 4 | 2 | N/A |
Name | Shoulder Toss |
Cost | 2 Cards Above Strength of Equal Value |
Type | A(U) |
Damage | 6 |
Priority | 2 |
Combo | 2 |
Akuma is a very versatile character. He blends the best attributes of Ryu and Ken along with some of his own abilities. His stats are relatively low, but he can use his Evil Intent ability to become Shin Akuma for a turn and dish out some massive punishment. Akuma has a move for almost every situation, so know the right time to use each one to get the most from him. |